The Souls that Wander by Verse 13 from Shadows and Dusk © 2016. Used with permission.

“Out of suffering have emerged the strongest souls.
The most massive characters are seared with scars.”

– Khalil Gibran

Non-Player Characters

This page is dedicated to Non-Player Characters, which are characters used/played by the Game Master, including all the protagonists/antagonists and the supporting cast. The NPC on this page have been submitted by both the Host and various House Guests.

Image of Kyna Brennan

Kyna Brennan

Kyna Brennan is an NPC from Ben Barton's home game. Kyna also has her own room here in the House, where she works with other GM's who needs a good Sorceress NPC at their side.

Kyna is a Sorceress from the Nightbane RPG,
who became involved in the arcane arts after discovering a book of spells her great aunt kept hidden away until her death. Kyna is now cautiously trying to learn spells from the book while learning more about the arcane world in general.

This path has led her to becoming a member of the Lazlo Society, hoping to find other magic users for education, guidance and friendship.

Note: See my Magic User Template for BTS based magic rules until Beyond Arcanum is released.

Kyna's model is Ukrainian singer Mika Newton.

Image of common thug

Common Hired Thug NPC

April: [about Whit] He is Scum! He is lower than scum! He gives scum a bad name!
Walker: Well of course he does, that's why I hired him.
-Teenage Mutant Ninja Turtles III

I've had a Common Hired Thug NPC character sheet in my NPC folder for years and decided to convert it into a PDF and adding some thugs to the House. Theyre great for fodder and for feeding the many monsters that wander through the House.

These are quick & dirty stats for the common hired muscle and goons you see in movies, video games and TV shows. Theyre good for standing behind their boss, or verbally threatening player charaters or throwing and taking punches, but not for much else.
Still, that's all they need to be for the person who hired them.

Image used is a thug from the Uncharted 3 video game (I think).

Image of Dr. Edmond Smythe

Dr. Edmond Smythe

Dr. Edmond Smythe is an important NPC in both my home game & my convention events.
I ALWAYS include him as an NPC when no one's playing a Parapsychologist in a particular adventure. Even when a Parapsychologist is amongst the team of investigators, Edmond is usually available via radio or phone as a resource of information and answering questions, while working as the case handler for the investigation.

Edmond is a retired professor of psychology from Washington University & currently a part-time Docere at the Seattle Museum of History. His Parapsychology work is usually self-funded, along with occasional grants from a university or philanthropist organization.

His life as a Parapsychologist began over forty years ago — while still in college — working with several patients who'd been traumatized by supernatural beings or magic users in some way.

Dr. Smythe is an ideal NPC as he's full of knowledge and advice, but isn't able to physically go out into the field anymore due to his bad knees (walks with a cane) and requiring a pace maker (supernatural-related injury). He's usually available via smart phone or radio contact during the fieldwork of an investigation, but he's reluctant, if not physically capable, to get directly involved (unless it's a dire situation).

Illustration by the talented Brandon C. Clark, who truly captured Edmond's look & vibe.

Illustration of Catherine Smythe by Brandon C. Clark

Catherine Smythe

Catherine Smythe is a 52-year-old Ordinary Human and retired nurse and now part-time physical therapist. Catherine is also Edmond's wife, and has been there for him and the investigators of the Lazlo Society / Agency in a supportive role for more than thirty years.

Catherine and Edmond met incidentally when she was nearly the victim of a ritual killing. Edmond first consoled her as a Psychologist and Parapsychologist, then as a friend, and before they realized it, their relationship became personal. Before they knew it; they were in love and have been inseparable since.

I think Catherine is one of the best NPC's I've ever written, and Brandon C. Clark's illustration portrays her very well. Her youthful looks, her personable and caring nature, and especially her bright eyes are all important aspects of her character, making her a unique and interesting NPC all around.

Image of Lisa McGloiry

Lisa McGloiry

Lisa McGloiry is a forensic scientist/Ordinary Human who worked with one of the player characters (Simon) in my home game.

The player does a great job with playing Simon as a very shy, quiet, stuttering type... especially around women. So naturally, Lisa was designed to have some fun with this, and over time perhaps help him out of his shell as she's a witty, outgoing, talkative type.

I haven't considered a romance angle or anything like that, but the possibility is there. She's also not aware of the supernatural at this point. Image origin is unknown, but I think its a stock photo.

Image of Zenna Zach

Jenna Zach

Jenna Zach was an NPC friend of a past player character in my home game (Frankie). Jenna was designed to be someone that Frankie could go out dancing and have fun, or unwind over wine with, and was her “normal/non-psychic friend”.

As the campaign went on, Jenna was eventually kidnapped by a supernatural fiend, and Frankie & the group came to her rescue.

At the time of creating this character sheet Jenna is just starting to learn about the reality of the supernatural, and is becoming a closer friend to Frankie, but is finding the truth to be a difficult pill to swallow..

Image was scanned from a Tattoo Magazine that I happened upon years ago.


Illustration of Mercy Baitis

"Madame Mercy" Baitis

Mercy Baitis is a (Cursed) Ordinary Human P.C.C. who works as a fortune teller and as a “Psychic Consultant” for the local police, various detective agencies, private individuals and businesses.

Mercy started fortune telling after her mom became too sick to work, working out of the family's trailer at the trailer park she lives in with her mom and younger sister. Mercy doesnt enjoy the work, but she's got talent for it, and its easy money. While it started as a gimmick, she started experiencing (or more like suffering) genuine divinations over the last year. The accuracy of her recent divinations have served her clients well.

The rub however is that all of her divinations come in the form of horrific visions and terrifying hallucinations. Her physical and mental health have begun to suffer from these experiences.

At of yet, no one is sure why she begun to have these real divinations, nor has anyone been able to deduce if her her prophetic powers are psychic or magic based.

Her divinations can be invaluable, especially to a group of investigators as she warns them at times of incoming dangers and events. However, she's also becoming a liability in that her visions are tormenting her, and her phophetic energies are drawing the attention of people who would use her abilites for own ill intentions, as well as those supernatural beings who would either want her prophjetic visions for themselves, or to silence her, keeping Mercy from tipping off investigators who would oppose them.

The illustration by Brandon C. Clark portrays her suffering a horrific divination while something devious and demonic watches on with glee from behind her (the demon who inflicted the curse upon her).

Illustration of Matika Juneau by Brandon C. Clark

Matika "The Messenger" Juneau

Matika Juneau is a Ghost Hunter/Night Hunter P.C.C. and Native American whose psychic abilities were recognized early by her tribal Council and trained her for years to become a proficient hunter.

While she’s as capable of dealing with the Supernatural as any Night Hunter, her training was honed by her tribe’s more merciless methods of hunting and combating witches and witchery.

Witches are common evils in most Native American lore, and it’s no exception with Matika’s tribe.
Her tribe has a long, secretive past of mericlessly hunting and slaying witches and Matika upholds that tradition. However, she does so in her own rebellious and far more public way; much to the chagrin of her tribal council.

I commissioned Brandon C. Clark to illustrate Matika, and he delivered with gusto!

Character sheet updated on 5/5/2021

Image of Hiemdall Erickson

Heimdall Erickson

Heimdall was added to the House on a dare, and I'm concerned that my players might read and ruin some of the spoilers I have planned in the future. So this is a mesage for my players:
DO NOT download this character sheet!

The common info I can share with everyone its Heimdall is a Latent Psychic and a carpenter /construction worker who claims to be a demigod, specifically a son of Odin, ruler of Asgard (of Norse Mythology). He occasionally shows up and helps the group at random times, claiming that Odin communicates with and guides him via dreams. He's also been seen talking to random ravens or crows on occasion.

Note: I'll update as Heimdall evolves, and maybe provide more details on the Devil Ghost, its familiars and the Psi-Mechanic once I've fully fleshed them out. Also note that when I found the illustration online, I had no idea that it was from the Scion RPG by White Wolf.

The portrait used is by Michael Komarck, and I like it so much that I purchased a print, framed it and hung it on the wall by my writing desk.