The Souls that Wander by Verse 13 from Shadows and Dusk© 2016. Used with permission.

“Monsters are real, and ghosts are real too. They live inside us, and sometimes, they win.
-Stephen King

Rifter sourcebook PDF's available on RPGdrivethru.com

Rifter #1The Rifter™ #1

A selection of BTS Psychic Character Classes (P.C.C.), including The Bard, The Cursed Psychic, The Priest, The Pseudo-Psychic and
The Transcendent
.

Note: These P.C.C.'s use 1st edition rules, but can easily be converted to 2nd edition rules. I may get around to adding my homemade conversions in the House Rules page someday.



Rifter #2The Rifter™ #2

The Imp, Supernatural Rumormonger: Extremely intelligent shape changing gargoyle like creatures. They are prankster's and joker's just as much as they are capable spies and infiltrators.
Note: An updated version will appear in Creature Feature.

The Traditional Hacker: An Occupational Character Class (included in the Hacking, Cyberjacking & Supernatural Data Theft across the Megaverse article). This one also uses 1st edition rules, but is extremely easy to update.

The Rifts Connection: This one is filled with lots of details concerning the world of Beyond the Supernatural™, including details about Victor Lazlo, ley lines, P.P.E., dimensional anomalies and places of magic (such as the Bermuda Triangle).

Rifter # CoverThe Rifter™ #4

Death is Not Always Final: “Some say that the experience of death brings out the worst in the soul...

There exist such horrific “things” in the world that even the most hardened of adventurers may falter when confronted by them. Unexpected, frightening and nightmarish spirits, ghosts and shadowy creatures that haunt, stalk and torment mortals. Things that are often the inadvertent creations of men ... creations that threaten to destroy their creators.

While is this a Palladium Fantasy article, this collection of spirited beings make for a very BTS worthy article; in fact, there's a BTS ad at the end of this article... as if placed there with purpose.

Rifter #8The Rifter™ #8

The Charonis: The Charonis are a new species of were beasts, more specifically “werebats”. Note: This submission uses 1st edition rules.
I may post my homemade 2nd edition rules conversion of this creature to the house rules page some day.
Note: An updated version of this will appear in Creature Feature.

The Laughing Man R.C.C.: A psychic aberration. They were once psychic healers, but are now a psychotic killers and despicable supernatural predators.
Note: An updated version of this will appear in Creature Feature.

Rifter #10The Rifter™ #10

Trouble in the Midwest: This is a frightening adventure that's ideal for low to mid-level characters.

Dark Consequences: An adventure that's ideal for player characters who are members of the Lazlo Society or a paranormal investigation agency.


Rifter #13The Rifter™ #13

New O.C.C.s like the Arcane Archaeologist, Occultist, Cryptozoologist and a few news skills to accompany them.
Note
: This submission uses 1st edition rules.

The Cursed P.C.C.: While written for Nightbane, with a little reworking this P.C.C. can work as a sort of Latent Sensitive.

Living Numbers and Curses: Includes the new ominous being known as the Thirteen Entity, a new kind of magical being (a living manifestation) of numbers called Living Numbers, four new curses collectively known as The Curse of Thirteen, and info concerning the use of magic by non-magic characters on page 33.

Welcome to Fayfield Inn: This is a non-urban (outdoors based) adventure that's ideal for low to medium level Player Characters.

House of BTS @ youtube

Rifter #17The Rifter™ #17

Last Street: This is a scenario setting which includes places like the Center for the Study of the Arcane, Things Forgotten Antique Shop, the Last Full Measure Detective Agency and Land's Outfitters.

Includes notable NPC's, mysteries, equipment items and adventure ideas.


Rifter #20The Rifter™ #20

A “Last Street” Adventure: This is an adventure tied to the "Last Street" setting from issue 17. A period piece set in 1930 Chicago and providing Dreams of Glory for those who can lay their hands on it. Zombies, study of the Arcane, time travel, and intrigue are all a part of this one.

From the Shadows: While geared more towards the Palladium Fantasy RPG, there are some great shadows creatures available for mages and powerful beings to summon for their bidding.
Winged Shades have seen plenty of play in my BTS home games.

Shadow Beast note: There's a Shadow Beast adaptation in the Nightbane: Shadows of Light sourcebook that also works well for BTS.

Rifter #28The Rifter™ #28

The Soul Tree: The Soul Tree is an ethereal tree that lives in graveyards, devouring the knowledge and memories of the dead, and tormenting and corrupting the living. Includes pacts with the tree,
evil fruit, Protecting Wraiths, Spy Minions, Poltergeists and Seeds.

This is another favorite of mine and I wish I'd written it.

Note: This submission uses 1st edition rules, but I may add my own notes for updating it to BTS-2 someday.

Rifter #32The Rifter™ #32

The Squatter: This is an adventure I'd written and submitted specifically as an introduction to the "Gormaglut" creature that follows this adventure. This one holds a special place in my heart as it was my first submission I sent in at the request of Wayne Smith as I'd been playing out a similar story on the Lazlo Society.org website. This submission is what kicked off all my BTS writing ever since.

The Gormaglut: A new demon provided as a sneak preview from the upcoming “Tomes Grotesque” sourcebooks. Even beyond the fact that I submitted material based on it, the Gormaglut has become one of my favorite BTS monsters.
Note: This creature will appear in Creature Feature.

Rifter #34The Rifter™ #34 This issue includes:

The Skin Thief: This is a monster who hides amongst humans by stealing both the skin and P.P.E. of other people.

Its another one of my submissions and it sick and disgusting, but can also be played with a macabre sense of humor. The artwork also happens to be the first piece of work artist Nick Bradshaw made for Palladium and I'm fortunate enough to call him my friend (and I look forward to hanging out and chatting with him over brewski's again some day).

Rifter #36The Rifter™ #36

The Dark Brotherhood: A big honking and scary adventure by Ed Emmer.

The Hoarse Whisperer: An insidious new monster to haunt your nights. According to Wayne Smith, it is awful and nasty, which means you'll love it! (Shameless plug: This is one of my articles.)

Another weird creature from Michigan myth, the Nain Rouge
(aka the Red Dwarf), a bizarre, evil imp whose appearance always heralds disaster.

Shameless advertising: I've got a signed copy or two of this book available for purchase. If interested, send me an e-mail for further details.

Rifter #39The Rifter™ #39: Swimsuit Issue

La Llorona ("The Weeping Woman"): A Haunting Entity with a penchant for drowning children and luring young men to their deaths.

La Mort Venus: A beautiful seductress whose beauty belies a demonic nature and cruel heart. She delights in the seduction, misfortune and destruction of men.


Rifter #36The Rifter™ #40

The Devil Muse: A nightmarish creature that will make your skin crawl. This isn't one of my Articles, but I wish it was as its one of my favorites. This one is also a favorite amongst my gaming group.

There's also information on spell books and magic for all settings that may be of interest as well.


Rifter #46The Rifter™ #46

The Scurry Scree: This is a demonic servant that appears as a small stone carving of any animal. It watches his master's prized possessions and alerts him to intruders and thieves.

The Scurry Talus: This is a larger stone carving of any animal or garden object that guards the outside of a structure or dwelling and can alert its master of intruders, or attack them.

Shameless advertising: Both of these baddies were of my creation and I've got a signed copy or two of this book available for purchase. If interested, send me an e-mail to order one.

Note: An updated version of these creatures will appear in Creature Feature.

Rifter #47The Rifter™ #47

The Fall of N.O.R.A.D.: This adventure offers BTS-2 stats for five new supernatural creatures, including the “Penta-Demon”, “Dino-Spider”, “Slicer Demon”, “Lumbering Abyss” and “Cephalo-Arachon”.

The Chain Letter: We've all gotten them, the annoying, intriguing and time wasting letters promising everything from helping poor people, reading a good joke, getting good at doing something,
sexy girls looking for a friend, to getting rich in an amazingly short amount of time.

This article offers an ancient evil spirit who causes misfortune to all those who do not pay her homage.

Cover image of The Rifter #48The Rifter™ #48

Scared Spitless - Taking the Timid out of Intimidation:

This article is dedicated to expanding Horror Factor rules for all Palladium games. The Host of the House of BTS sees a variety of great ideas and practices in this article, and I encourage all Game Masters to at least read through it once and consider the potential of using these expanded rules in your own game.

Includes information on using a more robust ruleset, the additional of some new skills, and taking various aspects into consideration, like reputation, environment, combat and a supernatural creature's aura of fear. There's even tables to roll on for these various aspects for whenever a PC fails to save vs Horror Factor.

Image of Rifter#49The Rifter™ #49

Vampires Revisited: While it was intended for Nightbane, this article provides several different types of vampires, all of which can and do work in the Beyond the Supernatural setting with little alteration and maintenance. Its worth having in your BTS tool kit, and probably will still be useful after the “Tomb Grotesque” book is released.


Rifter #51The Rifter™ #51

Mundane Doesn't Mean Boring!: This article was written for all game systems, but it favors and references BTS-2 heavily.
Highlights includes greater details on occupations like the Anthropologist, Archaeologist & Forensic Criminalistics, new occupations, new Skills, GM tips, using skepticism & debunking in investigations, making a BTS-2 team, skill modifiers, contested skills and new armor and trauma notes.

This article has become an important tool in my GM toolkit and I encourage EVERY GM out there to get a copy!

Rifter #56The Rifter™ #56

The Tainted Martyr: A new P.C.C. that suffers chronic aches, pains and physical debilitations to possess incredible power and ability when in the presence of the supernatural.
This is another one of my articles (not that I'm bragging) and includes a short story and adventure ideas. I should also note that Kevin loved this article.

Shameless advertising: I've got a signed copy or two of this book available for purchase. If interested, contact me for further details.

The Rifter #57The Rifter™ #57

The Rifter Creature Feature: This article included five new BTS specific creatures, including the Grave Larva, The Brawling Joe, The Kroguar, The Hafoot, and the Geode Golem. This is yet another one of my articles (again, not that I'm bragging).

Note: These creatures will appear in Creature Feature.

Shameless advertising: I've got a signed copy or two of this book available for purchase. If interested, contact me for further details.

Image of Rifter #60The Rifter™ #60

Kids Game: Something Wonderful! Written by BTS uber-fan Hendrik Härterich. Besides being a very thoughtful article, he referenced the “Teeny Bopper” adventure in the BTS-1 book, this would be a great intro game for the next generation of gamers.

Trust and Intimidation: A Way of Life - This article goes a long in addressing the various uses a high Mental Affinity attribute can offer player characters as well as using the trust/intimidation bonus that comes with it. I've experimented with similar ideas and find this article to be both insightful and useful, one that I might expand upon in an upcoming sourcebook.

The Rifter #61The Rifter™ #61

Charm and Impress: The Key to Success - From the same writer as the “Trust and Intimidation” article above (Liam Gray), this article makes great strides in addressing and making better use of a player character's high Physical Beauty attribute, using the Impress or Charm bonus that comes with it.
As mentioned in the previous article, I've experimented with similar ideas and think this article is onto something. That said, anyone can find lots of uses for this article in any Beyond the Supernatural™ campaign.

Image of The Rifter #62 CoverThe Rifter™ #62

Climbing, Expanded: This article is by a 20-year Palladium Books veteran who's taken up Rock Climbing as a hobby, and in doing so he understands that there's a LOT more to it than anyone realizes.
To that end, he's written an expansion to the climbing skill, including a look at the grading system, the tools used (old and new), aids, protection, skill penalties, and turning the skill into a Secondary Skill level & Professional skill level (which includes bonuses) and bonuses from other skills.
Note: I got inspired and wrote a climbing scene into an adventure after reading this article. Every GM should at least look over this article as it might inspire you as well.

Dark Magic - New Necromancy Spells: This article offers 26 new necromancy based spells and are considered Official Rifts source material, which means that it will be useful to those who have converted Mortificants (see The Rifter #50) to BTS and/or other Necromancy themed Magic O.C.C.'s.

Book cover of Rifter #63The Rifter™ #63

The Handy Dandy Random Adventure Generator:
Written by Chai Gallahun, this article is an essential aid for creating the essential elements to a good, horrific story. Sometimes, GM's need a creative push to help them come up with an interesting plot for an adventure or campaign, or maybe they might need to generate a random NPC or location in an pinch. Sometimes players might want an interesting back story of their player character, such as a family background or current story line. This article serves both of these, and more.

Cover of The Rifter #64The Rifter™ #64

The Gleaner: A new OFFICIAL supernatural predator for BTS.
They appear on Devil's Night (the night before Halloween) captures prey (which includes children, lots of them) while it builds enough energy to exit the planet on All Saint's Day (the day after Halloween) taking all of its captured prey with it. This only gives the PC's 1-3 days to find it before all its captured prey disappears, forever.

There's also new occupations for Dead Reign and they can be used with little to no alterations in BTS.

Cover for the Rifter #65The Rifter™ #65

Hollow Road: BTS adventure by regular House Guest Anthony Uyl.
An adventure in which the players will discover that the local townsfolk can be just as evil as the Supernatural in their pursuit of power.

Anthony and I have been Palladium Pals for years. He's submitted several items to the House (from monsters to adventures) and now he's getting his scribes published in the Rifter! I was fortunate enough to be Anthony's content editor on this one and I can assure you that its all good stuff!

The Rifter Issue number 68The Rifter™ #68

Brulyx? “Something Strange is going on. Psychics are having premonitions of impending doom, and then a Psychic Investigator from the Lazlo Society sends an e-mail S.O.S. that leads to an adventure that could hold the fate of the world in the balance.
Can your characters get to the bottom of this before it is too late?”

This adventure was heavily inspired by the alternative Dead Reign material from The Rifter #45, specifically concerning the Cult of Brulyx. I designed it as a gaming convention adventure, but I enjoyed it so much that I added extra notes/info and submitted it to Palladium for the Rifter. I'm particularly proud of this article.

Shameless advertising: I've got a signed copy or two of this book available for purchase. If interested, contact me for further details.

The Rifter issue 71 and 72 coverThe Rifter™ #71 & #72 (Double Issue)

Yokai of Japan - By Shawn Merrow and Kevin Siembieda.

This article includes 10 monsters inspired from by Japanese Myth. It also includes some Hook, Line and Sinkers and various ideas for bringing Japanese monsters to other parts of the world.

This issue also includes some useful GM tips that are worth a read.

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